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Mge distant land not working
Mge distant land not working










mge distant land not working mge distant land not working

MGE XE requires its own HUD mods to fix design problems with older mods.

  • If you are using HUD mods made for standard MGE, you should deselect them from your load order.
  • If you've never used MGE before, run the Morrowind launcher as admin and set a resolution in the launcher options (to generate Morrowind's first time settings).
  • Install MGE XE to the Morrowind directory.
  • Source: Jac's thread on the official forums Install
  • Fullscreen alt-tab is functional (still slow to reload).
  • Scattering exponential fog and better sunsets, thanks to phal.
  • Water shows up in the local map again, previous MGE versions did not allow it to render in the map.
  • New underwater surface effects, with total internal reflection.
  • Support for using shaders with the UI display quality fix in MCP.
  • Windowed mode snaps to the screen edge to act like fullscreen, allowing fast Alt-Tab to work.
  • Shaders no longer affect the crosshair, nor spill over the screen during cell loading, nor screw with cutscenes or the main menu.
  • Grass parts when the player is nearby grass is lit better.
  • Distant land and grass culling is not delayed by a frame any more.
  • Object pop-in at the screen edge no longer occurs.
  • Screenshot enable checkbox now works as expected, since the screenshot code is patched.
  • High quality selection of default shaders included.
  • All objects in Morrowind view distance receive shadows.
  • Source: Jac's thread on the official forums












    Mge distant land not working